RG/W26-081 TD CH Friendly 4-Man Group, Uiharu
Green Level 0 Cost 0 No Trigger
Power 2500 Soul 1 <ESP> <Moral Committee Member>
[AUTO] This ability activates up to twice per turn. When another character of yours with either <ESP> and/or "Saten" in name is placed from hand to the Stage, this gains +1000 Power for the turn.
RG/W26-T10 TD CH Kuroko, Strong Righteousness
Red Level 1 Cost 1 No Trigger
Power 7000 Soul 1 <ESP> <Moral Committee Member>
RG/W26-083 TD CH Friendly 4-Man Group, Mikoto
Red Level 2 Cost 1 Trigger 1 Soul
Power 7500 Soul 1 <ESP> <Frog>
[CONT] If you have 2 or more other <ESP> Characters, this gains +1000 Power.
[AUTO] [(4)] When this attacks, if "Railgun" is in the Climax Zone, you may pay cost. If so, deal 5 damage to your opponent. (Damage Cancel can occur)
RG/W26-T14 Railgun
Trigger: Soul+2.
[C] All your characters get Soul+2.
RG/W26-082 TD CH Friendly 4-Man Group, Saten
Green Level 2 Cost 1 Trigger 1 Soul
Power 3500 Soul 1 <TRAITLESS>
[CONT] ASSIST All your Characters in front of this gain +1000 Power.
[ACT] [(1) Rest this card] Choose a card in your Clock and return it to your hand, and put a card from your hand in clock.
RG/W26-T01 Worrying Uiharu
Green Level 0 Cost 0 No Trigger
Power 1500 Soul 1 <ESP> <Moral Committee Member>
[AUTO] [(2)] When this card is placed from hand to the Stage, you may pay cost. If so, search your deck for up to 1 card with either <ESP> or "Saten" in name, reveal it, and put it in your hand. Shuffle your deck.
RG/W26-T08 TD CH Mikoto at the Library
Red Level 0 Cost 0 No Trigger
Power 2000 Soul 1 <ESP> <Frog>
[AUTO] When another character of yours becomes Reversed in battle, choose 1 of your <ESP> Characters. That Character gains +1000 Power for the turn.
RG/W26-T13 TD EV When Ghosts Are Not Around
Red Level 1 Cost 0 No Trigger
[COUNTER] Choose 1 of your <ESP> Characters. It gains +2000 Power for the turn.
RG/W26-084 TD CH Hardworking Mikoto
Red Level 3 Cost 2 / Trigger 1 Soul
Power 10000 Soul 2 <Esper> <Frog>
[AUTO] When this card is played from hand, select an 'esper' from your Waiting Room and add it to your hand.
[AUTO] Whenever another one of your character attacks, this character gains 1000 power.
GG/S23-T07 TD EV Escape!
Red Level 1 Cost 1 No Trigger
Choose a Character in your Waiting Room and return it to your hand.
GG/S23-T05 TD CH Melty in Swimsuits
Red Level 1 Cost 0 No Trigger
Power 5500 Soul 1 <Letter> <Swimsuit>
GG/S23-101 TD CH Ledo the Wanderer
Blue Level 1 Cost 1 No Trigger
Power 5500 Soul 1 <Pilot> <Army>
[CONT] If you have 4 or more cards in your hand, this card gains +1500 Power.
[AUTO] ENCORE [Put the top card of your deck in clock]
GG/W23-T04 Composed Girl, Saaya
Red Level 1 Cost 0 No Trigger
Power 4500 Soul 1 <Letter>
[AUTO] ENCORE [Discard a Character card from hand to the Waiting Room]
[ACT] [(1)] This card gains the following ability for the turn: "[AUTO] When this card becomes Reversed, if its Battle Opponent is Level 1 or lower, you may reverse that character."
GG/W23-T01 Happy Amy
Red Level 0 Cost 0 No Trigger
Power 2000 Soul 1 <Letter> <Animal>
[AUTO] When this card becomes Reversed, if its Battle Opponent is Level 0 or lower, you may Reverse that Character.
GG/S23-T10 TD CH Ledo in the Cockpit
Blue Level 0 Cost 0 No Trigger
Power 4000 Soul 1 <Pilot> <Army>
[AUTO] At the start of your Climax Phase, reveal the top card of your deck. If it's a Climax card, Send this to Memory. (Put the revealed card back.)
GG/S23-T06 TD CH Amy in Swimsuit
Red Level 2 Cost 1 Trigger 1 Soul
Power 8500 Soul 1 <Letter> <Swimsuit>
GG/S23-T02 TD CH Troublemaker, Melty
Red Level 0 Cost 0 No Trigger
Power 2500 Soul 1 <Letter>
[CONT] If your opponent has 2 or more Stock, this card gains +1000 Power.